Runtime animation for a cross-platform release
What runtime animation means for a cross-platform release. A practical guide for game studios, publishers, and technical teams.
Definition
Runtime animation covers runtime movement, collision, navigation, and simulation inside a game build. It keeps the release consistent across console, PC, handheld, and mobile targets.
Why it matters
Teams need a shared meaning for runtime animation before they estimate work, define acceptance criteria, or prepare a release. A clear definition keeps scope discussions concrete and gives QA something specific to verify.






