Full Development

From concept to launch, built right.

We build games from the ground up - concept, prototyping, production, and live-ops - as a dedicated team working directly with your studio or a full outsourced build. One partner, start to finish.

Your team, or ours - or both.

From early prototyping and pre-production to full-scale development, we cover design, engineering, art, and QA under one roof - in Unreal Engine, Unity, or Godot.

Every project starts with a working prototype, not a pitch deck - so you can validate the fun before committing to full production.

Need a full external team to own the build end to end, or a handful of senior engineers to plug into your existing pipeline? We scale either way, with the same senior bar.

Clear milestones, transparent reporting, and direct access to the people writing the code - no account managers standing between you and your team.

Portfolio

Related games.

Explore portfolio

Full development projects coming soon

We’re lining up our first full-development case study - check back soon.

Platforms we support.

How we work?

01

Reach out

Send us your project details through the contact form, and we’ll get back to you.

02

Discovery call

We hop on a short call to understand your engine, target platforms, and timeline.

03

Technical assessment

We review your codebase and prepare a scoped, accurate estimate - free of charge.

04

Proposal

You get a clear, flat-fee offer covering timeline, milestones, and deliverables.

05

Sign-off

Happy with the scope? We lock in the schedule and sign the agreement.

06

Kickoff

Your dedicated team starts work, with regular updates from day one.

Tell us your engine, platforms, and target date.

Free technical assessment. First estimate in 3 business days. No commitment.

Krystian Mlodziejewski

Krystian Mlodziejewski

Business & Relations Director

What’s needed?
contact@lynxbytegames.com

Trusted by studios and publishers