Game Porting

Consoles

Trusted by studios and publishers

Same game, every console

One game, four consoles. Four sets of rules.

Every console has its own controller, platform features and certification process. Switch between them to see what changes when your game moves.

PlayStation

Screen
TV, 16:9
Input
DualSense controller
Platform features
Trophies, activities, cloud saves
Approval
Technical requirements checklist
PlayStation porting

Built for every generation

Console players are waiting for your game. Let’s bring it to them.

From PS5 and Xbox Series X|S to Nintendo Switch 2, we handle the full console porting pipeline - platform integration, performance optimization and first-party certification - with the platform-specific know-how that keeps a launch window on schedule.

  • PlayStation 5, Xbox Series X|S, Switch 1 & 2
  • High first-submission certification pass rate
  • A AAA title already through Switch 2 certification
  • Fixed price, flat fee per milestone

What a console port includes

Everything between your PC build and a console store page.

One team covers engineering, QA and certification for every console, so nothing falls between vendors.

01

Technical review

Repository, build pipeline, controller readiness and performance checked before we commit to scope and price.

02

Platform integration

Platform SDKs, services and dependencies converted, with platform-specific code kept clean.

03

Performance

Frame rate, memory and loading tuned for every target, from Series S to Switch in handheld mode.

04

Controllers & UI

DualSense, Xbox and Joy-Con input, button prompts and UI readable from the couch.

05

Trophies & achievements

Trophies, achievements, activities and platform features implemented to each holder’s rules.

06

Saves & system features

Save data, cloud saves, user switching, suspend and resume handled the way each console expects.

07

QA & certification

FQA, CQA and LQA by our in-house team, then TRC, Xbox certification and Lotcheck submissions.

08

Post-launch support

Bug fixes, patches and platform updates covered for 3 months after release, at no extra cost.

50+

Games shipped to new platforms

20+

Global publishers & developers

4consoles

PS5, Xbox Series X|S, Switch 1 & 2

3mo

Post-launch support, included

Our fundamental benefits

Here are some of the factors that make us a reliable game porting partner.

01

Single point of contact

One dedicated producer and lead developer stay with your project from kickoff through certification - no hand-offs, no lost context.

02

Free, fast assessment

We review your codebase and share a scoped, accurate estimate within 3 business days - free of charge, no commitment.

03

Post-launch support included

We stay on for 3 months after release to patch, optimize, and keep your build certified through platform and OS updates.

04

Delivery guarantee

If we miss the agreed scope or deadline, we fix it or refund it - it’s written into the agreement, not a promise.

How a console port works

From your PC build to a certified console release, in 3 to 6 months.

  1. 01

    Brief & preliminary estimate

    First call

    We discuss the game, target platforms, current build and the risks that could affect scope. You get a preliminary estimate before any technical review.

  2. 02

    Technical review

    3-7 days

    We check the repository, build pipeline, controller readiness and performance, and confirm the scope, delivery time and fixed price.

  3. 03

    Onboarding

    3-7 days

    You meet the team and get a shared project space, a producer and a lead developer for day-to-day questions.

  4. 04

    Port & verify

    8-20 weeks

    We build the port with weekly updates, technical reviews and performance gates. Lynci speeds up repeatable technical work while developers make the decisions.

  5. 05

    QA & certification

    2-4 weeks

    Our in-house team handles FQA, LQA and CQA, then coordinates certification and any resubmissions.

  6. 06

    Release & support

    3 months included

    Release on every target platform, then bug fixes, patches and platform updates for three months after launch.

engines & platforms

Unity, Unreal, Godot or your own engine, on every console.

Get a free estimate

Engines

Unreal EngineUnityGodot+ custom
engines

Platforms

PlayStationXboxNintendoSteam
GOG.comEpic GamesAppleGoogle Play

Words from the people
we build for.

Get a free estimate
Lynci made porting far more cost-effective and easier to manage, letting us bring the release to more platforms. The game also passed certification on the first attempt - proof of how reliable the tool is.

Ewa Buczkowska

Producer | Untold Tales

Working with LYNXBYTE GAMES allowed us to successfully outsource key parts of the porting work for War Mongrels and 63 Days without compromising product quality. The collaboration reduced the workload on our internal development team while ensuring reliable technical support and efficient problem-solving throughout the projects.

Pawel Olszewski

Business Development Manager | GOG

Ready for consoles?

Your game belongs on the big screen.

Tell us your engine, target consoles and launch window. Free technical assessment, first estimate in 3 business days, no commitment.

Get a free estimate

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Q4 2026 Game Industry Trends: What They Mean for Ports and Remakes

Q4 2026 Game Industry Trends: What They Mean for Ports and Remakes

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Know the Cost Before the Port Begins: Lynci Now Comes with Fixed Prices

Know the Cost Before the Port Begins: Lynci Now Comes with Fixed Prices

Lynci just got a major upgrade, and this time it changes how porting is priced. Fixed-price game porting in clear tiers for indie, premium indie and AA games, with QA, certification and standard post-release support included.

What we need to estimate your console port

You don’t need a full brief. Even a rough idea of your game and the consoles you want is enough to get started.

We’ll review your request and share a scoped estimate within 3 business days.

  • Current engine, version, and platform the game runs on today
  • Target consoles: PlayStation, Xbox, Switch or Switch 2
  • Build size, performance targets, and technical constraints
  • Access to source code and third-party dependencies
  • Multiplayer, save data, or other platform-specific features
  • Timeline, launch window and certification deadlines

faq

Console porting questions, answered.

Which consoles can you port my game to?

PlayStation 5 and PS5 Pro, Xbox Series X and Series S, Nintendo Switch and Nintendo Switch 2. Most games ship to several of them at once, from one codebase and with one team.

How long does a console port take?

Most console ports take 3 to 6 months from kickoff to release: a short onboarding phase, then 8 to 20 weeks of active porting and optimisation, followed by 2 to 4 weeks of certification. You get an exact timeline in your free estimate within 3 business days.

How much does a console port cost?

With Lynci, our fixed-price porting model, a port to PlayStation 5, Xbox Series X|S, WinGDK and Nintendo Switch 1 and 2 is priced in fixed tiers for indie, premium indie and AA games. Portfolios and AA+/AAA projects are priced individually. The price is confirmed after a free technical review and billed per milestone - no hourly surprises.

Do you handle console certification?

Yes. We manage TRC, Xbox certification and Lotcheck submissions end to end and coordinate with platform holders directly. If a build doesn't pass, we fix and resubmit it at no extra cost until it's approved.

Can you port a Godot game to consoles?

Yes. We port Unity, Unreal, Godot and custom-engine games, and we are one of very few studios globally that ship Godot games on consoles.

What happens after the console release?

Bug fixes, patches and platform updates are covered for 3 months after release, at no extra cost. It's written into every contract.

Tell us your engine, platforms, and target date.

Free technical assessment. First estimate in 3 business days. No commitment.

Krystian Mlodziejewski

Krystian Mlodziejewski

Business & Relations Director

What’s needed?
contact@lynxbytegames.com

Trusted by studios and publishers