Game Porting

Wild West Legacy

An open-world frontier RPG with settlement building by Moon Punch Studio, ported from PC to PlayStation 5 and Xbox Series X|S for Toplitz Productions - with full platform integration and certification handled end to end.

Porting on:
PlayStationXbox

Summary

Wild West Legacy at a glance.

Client
Toplitz Productions
Year
2024
Engine
Platforms
Genre
Open WorldRPGSimulation

Case study

A whole frontier, now on console.

  1. 01

    The challenge

    Bring a large Unreal Engine open world - with farming, building, crafting and growing settlements full of inhabitants to manage - from PC to PlayStation 5 and Xbox Series X|S, and make a game built around mouse-and-keyboard menus comfortable to play from the couch.

  2. 02

    What we did

    Optimized world streaming, rendering and simulation performance for current-gen consoles, reworked building, crafting and settlement management for controller input and TV-distance readability, integrated trophies, achievements and platform services, and took the game through Sony and Microsoft certification.

  3. 03

    Outcome

    Wild West Legacy launched on PlayStation 5 and Xbox Series X|S on the same day, March 13, 2026, bringing the full open world and settlement management of the PC version to console players.

  • PlayStation 5 & Xbox Series X|S
  • Unreal Engine open world
  • Settlement building on a controller
  • Trophies & achievements
  • Sony & Microsoft certification
  • Same-day console launch

Gallery

Inside Wild West Legacy.

Use the arrows or thumbnails to browse, and click the frame to open it full screen.

Wild West Legacy — riding towards a desert town at sunset
01 / 06

Riding towards a desert town at sunset

What developers & publishers
say about working with us

Outsourcing a big part of our porting to LYNXBYTE cut the load on our internal team with no drop in quality - reliable support and smooth problem-solving throughout.

Pawel Olszewski

GOG

Lynci made porting far more cost-effective and easier to manage, letting us bring the release to more platforms. The game also passed certification on the first attempt - proof of how reliable the tool is.

Ewa Buczkowska

Producer | Untold Tales

Tell us your engine, platforms, and target date.

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Krystian Mlodziejewski

Krystian Mlodziejewski

Business & Relations Director

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contact@lynxbytegames.com

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