

War Mongrels
Porting on:

Game Porting
A post-apocalyptic platformer by Demagog Studio, ported from PC across two generations of Xbox hardware - Xbox Series X|S and Xbox One - with full platform integration and certification handled end to end.
Summary

Case study
Bring a Unity-built PC platformer to two Xbox hardware generations at once, and make it feel equally at home on a base Xbox One and a Series X - without separate versions of the game for each console.
Tuned rendering and performance targets per hardware tier, integrated Xbox achievements and platform systems, and tested extensively across real Series X, Series S and Xbox One hardware - including suspend/resume and thermal behavior, not just dev kits.
A single, consistent build shipped across Xbox Series X|S and Xbox One, with full achievement support and no compromises tied to any one hardware generation.
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Flower field with fallen satellite dishes
Your game next?
We bring games to Xbox, PlayStation and Nintendo Switch 1 & 2, at a fixed price with QA, certification and post-launch support included.
Outsourcing a big part of our porting to LYNXBYTE cut the load on our internal team with no drop in quality - reliable support and smooth problem-solving throughout.
Pawel Olszewski
GOG
Lynci made porting far more cost-effective and easier to manage, letting us bring the release to more platforms. The game also passed certification on the first attempt - proof of how reliable the tool is.
Ewa Buczkowska
Producer | Untold Tales
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Krystian Mlodziejewski
Business & Relations Director
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