Game Porting

Mini Royale

A toy-soldier battle royale shooter built by IndigoBlue, ported from PC to PlayStation, Xbox and Nintendo Switch - full controller redesign, platform integration, and certification handled end to end.

Porting on:
PlayStationXboxNintendo

Summary

Mini Royale at a glance.

Client
IndigoBlue
Year
2025
Engine
Platforms
Genre
ActionShooterBattle royale

Case study

Three consoles, one codebase, one simultaneous launch.

  1. 01

    The challenge

    Bring a mouse-and-keyboard-first PC shooter, built around free-to-play live-service updates, to three console families at once - without three separate ports running on three separate timelines.

  2. 02

    What we did

    Rebuilt the control scheme and UI around the controller from the ground up, tuned rendering and performance per hardware tier across PlayStation, Xbox and Nintendo Switch, and ran certification for all three platform holders in parallel from one shared codebase.

  3. 03

    Outcome

    A simultaneous multi-console launch for IndigoBlue, with one team accountable for PlayStation, Xbox and Nintendo Switch instead of three separate vendors.

  • Controller-first redesign
  • PlayStation, Xbox & Switch
  • One shared codebase
  • Certification in parallel
  • Simultaneous multi-console launch
  • One team, not three vendors

Gallery

Inside Mini Royale.

Use the arrows or thumbnails to browse, and click the frame to open it full screen.

Mini Royale — toy soldier taking aim over stacked number blocks
01 / 08

Toy soldier taking aim over stacked number blocks

What developers & publishers
say about working with us

Outsourcing a big part of our porting to LYNXBYTE cut the load on our internal team with no drop in quality - reliable support and smooth problem-solving throughout.

Pawel Olszewski

GOG

Lynci made porting far more cost-effective and easier to manage, letting us bring the release to more platforms. The game also passed certification on the first attempt - proof of how reliable the tool is.

Ewa Buczkowska

Producer | Untold Tales

Tell us your engine, platforms, and target date.

Free technical assessment. First estimate in 3 business days. No commitment.

Krystian Mlodziejewski

Krystian Mlodziejewski

Business & Relations Director

What’s needed?
contact@lynxbytegames.com

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