

War Mongrels
Porting on:

Game Porting
An existential platformer built by Mostly Games, brought from PC to PlayStation 4 & 5, Xbox One & Series X|S and Nintendo Switch - platform integration, optimization, controller support, QA, and certification handled end to end.
Summary


Case study
Bring a platformer whose whole point is consequences - one-shot boss fights, a branching story and multiple endings - to five console targets without breaking the one promise it makes to players: you only get one shot.
Handled platform integration and optimization for PlayStation, Xbox and Nintendo Switch, tuned controller support for fights you can’t retry, and ran QA and certification across every platform - including Xbox Series X|S optimization, Smart Delivery, achievements and cloud saves on Xbox.
One game on three console ecosystems since April 2026, with its branching story, one-shot boss fights and weird sense of humor intact - and yes, you can still spin on the office chair.
Gallery
Use the arrows or thumbnails to browse, and click the frame to open it full screen.

A choice between saving the world and getting a job
Your game next?
We bring games to PlayStation, Xbox and Nintendo Switch 1 & 2, at a fixed price with QA, certification and post-launch support included.
Outsourcing a big part of our porting to LYNXBYTE cut the load on our internal team with no drop in quality - reliable support and smooth problem-solving throughout.
Pawel Olszewski
GOG
Lynci made porting far more cost-effective and easier to manage, letting us bring the release to more platforms. The game also passed certification on the first attempt - proof of how reliable the tool is.
Ewa Buczkowska
Producer | Untold Tales
Portfolio
Free technical assessment. First estimate in 3 business days. No commitment.

Krystian Mlodziejewski
Business & Relations Director
Trusted by studios and publishers






